Expansion Packs

New horizons, new knowledge, new enemies

Completed the base campaign? Three DLC packs continue your voyage into Rocket Science, Cybersecurity, and a brutal combat-only gauntlet.
Same pirate foundation. New domains, modes, and bosses.

Choose Your Next Campaign

Captain Nemo and Bit selecting the next DLC campaign

All DLC routes at a glance

πŸš€

Starboard Launch

5 islands Β· 15 concepts Β· Rocket Science Β· Story campaign

πŸ”

Cipher Seas

2 islands Β· 6 concepts Β· Cybersecurity Β· Story campaign

🩸

Abyssal Gauntlet

6 zones Β· 0 concepts Β· Combat Mastery Β· Endless mode

Quick jump: Starboard Launch Β· Cipher Seas Β· Abyssal Gauntlet Β· Slot III Β· Slot IV Β· Comparison Β· Learning Concepts

DLC

πŸš€ Starboard Launch

"Build a ship to the stars β€” but first, learn to fly!"

Topic: Rocket Science Β· 5 Islands Β· 15 Concepts Β· Tiers 1-3

Prerequisite: Complete the base AI/ML campaign

The Story

Captain Nemo's next grand ambition: build a spaceship and sail beyond the atmosphere. But the void holds dangers β€” including the legendary Space Kraken. To survive, you must master rocket science concepts through the same spatial-memory loop: explore, encode, recall.

5 New Islands

🏝️ Stage 1 β€” Launchpad Lagoon

Easy

Encounter: 🌫️ Cursed Fog

Thrust Propellant Payload

Metaphors: Rocket Nozzle Β· Fuel Barrels Β· Cargo Crate

β›ˆοΈ Stage 2 β€” Booster Reef

Easy

Encounter: β›ˆοΈ Storm

Staging Drag Escape Velocity

Metaphors: Stage Separator Β· Wind Tunnel Β· Speed Gate

πŸͺ Stage 3 β€” Orbit Atoll

Medium

Encounter: πŸ›οΈ Ruins

Orbit Gravity Trajectory

Metaphors: Ring Platform Β· Anchor Stone Β· Trajectory Arc

🌌 Stage 4 β€” Nebula Shallows

Hard

Encounter: πŸ’₯ Rival Battle

Vacuum Delta-V Gravity Assist

Metaphors: Void Bell Jar Β· Delta-V Gauge Β· Slingshot Rock

πŸ¦‘ Stage 5 β€” Kraken's Void

Boss

Encounter: πŸ¦‘ Space Kraken

Heat Shield Re-entry Splashdown

Metaphors: Ablative Plate Β· Flame Corridor Β· Splash Zone

New Creatures

πŸ¦€ Rocket Crab

Danger: 2

A crab with exhaust vents on its shell β€” surprisingly fast. Jet-dashes between patrol points.

Habitat: Launchpad Lagoon, Booster Reef

✨ Stellar Jelly

Danger: 2

A translucent jellyfish that glows like a distant star. Contact causes a gravity pull.

Habitat: Orbit Atoll, Nebula Shallows

🐍 Void Eel

Danger: 4

Black as the space between stars. Ambush predator β€” appears when you stop moving.

Habitat: Nebula Shallows, Kraken's Void

πŸ¦‘ Space Kraken

Danger: 5

The ancient terror of the void β€” tentacles span asteroids. Phase-shifts between grabbing, ink-blasting, and roaring.

Habitat: Kraken's Void

New Terrain & Flora

🌿 Nebula Kelp

Luminescent fronds that drift in zero-gravity currents. Marks safe zones.

πŸͺΈ Launch Coral

Coral formations shaped by centuries of rocket exhaust. Crumbles into sparks when brushed.

β˜„οΈ Asteroid Field

Tumbling rocks fill the space around the atoll. Collision stuns β€” navigate carefully.

DLC

πŸ” Cipher Seas

"Navigate encrypted waters and defend against digital pirates!"

Topic: Cybersecurity Β· 2 Islands Β· 6 Concepts Β· Tiers 1-2

Prerequisite: Complete the base AI/ML campaign

The Story

The seas aren't just full of monsters β€” they're full of digital threats. Captain Nemo discovers encrypted waters where data pirates steal information and cursed chests hide malware. Mastering cybersecurity concepts is the only way to navigate safely.

2 New Islands

πŸ”’ Cipher Cove

Easy

Encounter: 🌫️ Cursed Fog

Encryption Phishing Firewall

Metaphors: Cipher Lockbox Β· Bait Barrel Β· Sea Wall

What You'll Learn
  • Encryption β€” Scrambling data so only the right key decodes it
  • Phishing β€” Deceptive attempts to steal information by impersonation
  • Firewall β€” A security barrier that monitors and controls traffic

🏰 Fortress Harbor

Medium

Encounter: πŸ’₯ Rival Battle

Authentication Malware Zero Trust

Metaphors: Gate Checkpoint Β· Cursed Chest Β· Watchtower

What You'll Learn
  • Authentication β€” Verifying that someone is who they claim to be
  • Malware β€” Malicious software designed to damage or exploit systems
  • Zero Trust β€” Never trust, always verify β€” every request is checked

New Creatures

πŸ¦€ Cipher Crab

Danger: 2

A crab whose shell is covered in shifting glyphs. Patrols near the lockbox β€” stuns on contact.

Habitat: Cipher Cove

πŸͺΌ Phish Jelly

Danger: 2

Lures sailors with a false glow, then stings. Mimics powerup glow to fool you.

Habitat: Cipher Cove, Fortress Harbor

🌿 Iron Kelp

Danger: 0

Metallic fronds that clang in the current like alarm bells. Decorative terrain.

Habitat: Fortress Harbor

DLC

🩸 Abyssal Gauntlet

"No charts. No tutoring. Just steel, instinct, and survival."

Topic: Combat Mastery Β· 6 Zones Β· 0 Concepts Β· Tiers 1-3

Prerequisite: Complete the base AI/ML campaign

The Mode

Abyssal Gauntlet is a combat-first campaign. It skips concept placement and recall minigames and drops you straight into escalating battles across hostile deep-sea routes. The run is score-driven, high-pressure, and built for players who want pure mechanical mastery.

6 Gauntlet Zones

βš“ Stage 1 β€” Boneshore Landing

Danger 1–2

Mode: πŸ’₯ Battle Loop

πŸ› οΈ Stage 2 β€” Ironwreck Shallows

Danger 2–3

Mode: πŸ’₯ Battle Loop

🦈 Stage 3 β€” Bloodtide Reef

Danger 3

Mode: πŸ’₯ Battle Loop

πŸ•³οΈ Stage 4 β€” Abyssal Trench

Danger 3–4

Mode: πŸ¦‘ Trench Horror

β›ˆοΈ Stage 5 β€” Leviathan's Maw

Danger 4

Mode: β›ˆοΈ Storm Fury

πŸ‘‘ Stage 6 β€” The Drowned Throne

Boss Β· Danger 5

Mode: πŸ¦‘ Gauntlet Boss

Featured Threats

☠️ Bone Rattler

Danger: 1

Animated bones that charge quickly in straight lines and punish sloppy spacing.

🦈 Bloodfin Shark

Danger: 3

Fast circling predator that lunges for high burst damage when it finds an opening.

πŸ‘‘ The Drowned King

Danger: 5

Three-phase final boss at The Drowned Throne. Pattern mastery is mandatory.

PLANNED

🧭 The Third Tide (Working Slot)

"The route is reserved. The details are still below deck."

Slot III is officially planned, but the team has not published a final theme, concept set, or encounter mix yet. We would rather ship accurate notes than flashy guesses. As soon as implementation locks, this section will be replaced with concrete campaign details.

Feature Highlights

How it plays

Gameplay specifics are intentionally undisclosed until systems are finalized.

Who it's for

Players who want to track each new campaign as it becomes official.

PLANNED

πŸ—ΊοΈ The Fourth Wake (Working Slot)

"One more horizon. No false promises before we chart it."

Slot IV is also planned as part of the post-launch expansion line. Theme, island roster, and combat-learning balance are still in active design and have not been announced. This keeps the page honest while the build catches up.

Feature Highlights

How it plays

Not yet disclosed. Final mechanics will be documented once the campaign is production-ready.

Who it's for

Completionists and roadmap-watchers waiting for the full DLC slate.

DLC Comparison

Captain Nemo and Bit comparing DLC worlds

Live packs at a glance

πŸš€ Starboard Launch πŸ” Cipher Seas 🩸 Abyssal Gauntlet
Topic Rocket Science Cybersecurity Combat Mastery
Islands / Zones 5 2 6
Learning Concepts 15 6 0 0 (combat-only)
Tiers 1-3 1-2 1-3
Primary Mode Explore + encode + recall + combat Explore + encode + recall + combat Endless combat gauntlet
Final Boss Space Kraken β€” The Drowned King
Prerequisite Complete base campaign Complete base campaign Complete base campaign

All 21 DLC Learning Concepts

Captain Nemo and Bit with all DLC learning concepts

Combined across Starboard Launch and Cipher Seas (Abyssal Gauntlet is combat-only)

Pack Island Concept Metaphor Tier
πŸš€ Starboard LaunchLaunchpad LagoonThrustRocket Nozzle1
PropellantFuel Barrels1
PayloadCargo Crate1
Booster ReefStagingStage Separator1
DragWind Tunnel1
Escape VelocitySpeed Gate1
Orbit AtollOrbitRing Platform2
GravityAnchor Stone2
TrajectoryTrajectory Arc2
Nebula ShallowsVacuumVoid Bell Jar2
Delta-VDelta-V Gauge2
Gravity AssistSlingshot Rock2
Kraken's VoidHeat ShieldAblative Plate3
Re-entryFlame Corridor3
SplashdownSplash Zone3
πŸ” Cipher SeasCipher CoveEncryptionCipher Lockbox1
PhishingBait Barrel1
FirewallSea Wall1
Fortress HarborAuthenticationGate Checkpoint2
MalwareCursed Chest2
Zero TrustWatchtower2

Expand Your Voyage

Captain Nemo and Bit expanding voyage across sea, stars, and cyber realms

All DLC packs unlock after completing the base 5-island AI/ML campaign. Start with a learning campaign (Rocket Science or Cybersecurity), or dive straight into the combat-first Abyssal Gauntlet.

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